Core Keeper Gameplay Secrets



Once you’ve crafted the cooking pot at the workbench, you can combine ingredients to make dishes that increase your speed, max health, and even make you glow while they fill your health bar back up.

Ferocious bosses and cutthroat invaders lie at the heart of Keeper’s Toll and its perilous lands. All of the bosses, mini bosses, and invaders you will encounter feature their own unique battle mechanics and twists on the core gameplay.

 Guide ends. Have fun exploring this massive underground world, and make sure to check out our other guides below!

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Build a boat to set sail across the Sunken Sea, race across the Desert of Beginnings, and encounter the remnants of ancient civilizations.

Create a totally unique base using a variety of different materials and customisations. From the ultimate adventurer’s lair to a cozy underground cottage, shape the underground your way.

If you like games in this genre, then you'll love it, and even if you don't like games in this genre, this could be the one that converts you.

Keeper’s Toll places a heavy focus on slow-paced, skill-based gameplay with ARPG elements. Each run allows you to study your enemies and hone your skills while progressing through the main quest.

Salvage and Repair Station: Allows you to repair and reinforce your equipment in exchange for Scrap Parts. It can also be used to break down existing tools, weapons, and armor to get Scrap Parts. It's best to craft a few cheap tools and destroy them so you can repair your good tools.

yet. But if Core Keeper Gameplay you’ve got a base-building group who’s down to divide and conquer, try it out. Just know that the fun will peter out, and it’s best not to try and exhaust every crumb of content before 1.0.

awards experience points whenever you do a relevant action (which I love), so running around will eventually increase your movement speed, and slashing slimes and creepy crawlers will help bolster your melee might.

Boss order and world exploration are theoretically quite flexible, given this is a sandbox game. There is currently only one solid gate to progress: defeating the first 3 bosses. Which separates this guide into two parts.

These three Boss fights can be attempted in any order, as soon as each boss is found. They're all pre-spawned at set distances in the world. Players may chose to prepare more by progressing through these first 4 tiers of equipment based on the materials found in the initially accessible biomes.

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